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Design & Technology

'Design & Technology is about making things that people want, or think they want, that work well. Creating these things is hugely exciting. It is an inventive fun activity.' James Dyson 

'The creative industry is the second largest industry in the world, with the UK design sector leading in Europe. This is fantastic news for the creative industries – and for design specifically.

The new figures value the UK creative industries as a whole at £76.9 billion a year – contributing an incredible £8.8 million to the UK economy every hour. The UK creative sector as a whole is up nearly 10% from last year, growing at three times the rate of the wider UK economy – but design itself is growing at double that rate.

‘At HGS we provide the opportunities for pupils to engage in activities that are challenging, relevant and motivating. Our pupils gain a sense of purpose and feel satisfied that they can play a constructive role in a technological society. They enjoy their learning in D&T and feel secure that their experiences use knowledge, skills and understanding that are applied in increasingly more diverse and sophisticated ways.’

Teaching Styles
D&T is taught throughout the school in mixed ability groups. D&T teaching is based upon practical work that requires pupils to become active self-managers. This teaching enables pupils to respond positively when taking on new skills and responsibilities. Pupils are taught to make products in workshops and in order to do this they must prioritise, anticipate and overcome difficulties and reflect on successes. D&T needs pupils to investigate, solve problems and challenge existing models. Working together, our teaching permits the creative contribution of ideas and develops our pupils' designing ability.

Homework

Up to two pieces of 30 minutes homework per week are set to extend and consolidate learning for all year groups. The homework activities can range from sourcing materials or ingredients, ICT based work, research based tasks, designing / creating, revising or even online quizzes and videos.

Extra Curricular

D&T offer a range of clubs and activities. D&T Competitions will be advertised throughout the year as and when they are available for entry.

Whether your interest is in food, textiles robotics or creative designing there is something for everyone to get involved with. We also offer a range of catch up session to help pupils make up for lost time on their classwork. For older pupils we run a number of extra sessions to help support with coursework. For those studying Food based qualifications, extra-curricular time is supplied for you by your food teachers.

Revision Help
Click here to download the GCSE Resistant Materials Portfolio Feb 06 (18.8MB) 

 Key Stage 3 

All pupils take D&T as part of a broad and exciting Key Stage 3 curriculum. To all pupils in Year 7 - 9 we run practical classes with upto 21 pupils per class. We deliver both focused skill building and design and make modules in Food, Textiles, 3D Product design and 2D/Graphic Product Design.

Year 7: As part of their D&T Food and Nutrition experience pupils learn about healthy eating and are encouraged to develop their practical skills through preparing and cooking a well-balanced range of food products and dishes. 

In Fashion and Textiles, students are able to design and make a textile product of their choice focusing on a range of decorative techniques. This could include items such as pencil cases, clutch bags, ipad covers, phone pouches, notebook covers or other interesting products.

Products such as a bird feeders and a creative storage project are made in 3D Product Design with illustration skills and an introduction to Computer aided 2D and 3D design being delivered in Graphic Product Design.

Year 8: In Food and Nutrition, pupils learn more about nutrition and are exposed to a range of food products and dishes from a variety of different cultures through preparing and cooking a well-balanced range of food products and dishes. 

In Fashion and Textiles, students are able to design and make an item of children’s wear focusing on construction techniques. This could include items such as dresses and jumpsuits. 

Modules in Product Design involve designing clocks based of the work of past designers, Use of Adobe illustrator and computer aided manufacture to create original character mirrors and packaging.

Year 9: End of key stage modules help the pupils gain confidence and consolidate their learning so far in more open ended and independent projects. They produce more demanding items that they have designed for specific target groups and functions. During this year they can choose their GCSE D&T option.

 Key Stage 4 

GSSE courses in D&T enable our pupils to specialise in either Food, Textiles, Graphic Products or Resistant Materials.

Details of the courses offered, the content, method of study and assessment structure can be found in the Key Stage 4 Options booklet .

 Key Stage 5 

Design and Technology - Product Design A level is on offer alongside Food Science & Nutrition Vocational Certificate, and Fashion and Textiles A level, providing access to exciting course in Design, Marketing, Business and Food based courses, Dietetics, Nutrition, Health careers, Product Development and Retail. Our aim is not just to achieve outstanding exam result, but to prepare our pupils with the skills, knowledge, creative mindset, and design ability to be successful in higher education and the very exciting opportunities offered in the design industry.

Full details of the courses offered by the Hitchin Schools Sixth Form Consortium are shown in the Consortium Prospectus.